I was the lead character artist on this show, responsible for shader and texture updates on some of the old characters but my main job was to model, texture and shade the Ascendant Order male and female in a modular way as well as model the Systres Guards [textured later by Stavros Karaginnis].
Thank you to Tadao Masuyama for his help on some of the accessories modeling to meet the tight deadlines and the entire character team at Blur :D This was a fun one to do.